harb/web-app/src/utils/blockies.ts
johba f8927b426e webapp - ESLint + Prettier with pre-commit hooks (#54)
resolves #47

Co-authored-by: johba <johba@harb.eth>
Reviewed-on: https://codeberg.org/johba/harb/pulls/54
2025-10-03 16:51:44 +02:00

133 lines
3.5 KiB
TypeScript

const randseed = new Array(4); // Xorshift: [x, y, z, w] 32 bit values
interface BlockiesOpt {
seed: string;
size: number;
scale: number;
color?: string;
bgcolor?: string;
spotcolor?: string;
}
export function getBlocky(address: string) {
if (!address || typeof address !== 'string') {
return;
}
const blockiesData = createIcon({
seed: address?.toLowerCase(),
size: 8,
scale: 4,
}).toDataURL();
return blockiesData;
}
function seedrand(seed: string) {
for (let i = 0; i < randseed.length; i++) {
randseed[i] = 0;
}
for (let i = 0; i < seed.length; i++) {
randseed[i % 4] = (randseed[i % 4] << 5) - randseed[i % 4] + seed.charCodeAt(i);
}
}
function rand() {
// based on Java's String.hashCode(), expanded to 4 32bit values
const t = randseed[0] ^ (randseed[0] << 11);
randseed[0] = randseed[1];
randseed[1] = randseed[2];
randseed[2] = randseed[3];
randseed[3] = randseed[3] ^ (randseed[3] >> 19) ^ t ^ (t >> 8);
return (randseed[3] >>> 0) / ((1 << 31) >>> 0);
}
function createColor() {
//saturation is the whole color spectrum
const h = Math.floor(rand() * 360);
//saturation goes from 40 to 100, it avoids greyish colors
const s = rand() * 60 + 40 + '%';
//lightness can be anything from 0 to 100, but probabilities are a bell curve around 50%
const l = (rand() + rand() + rand() + rand()) * 25 + '%';
const color = 'hsl(' + h + ',' + s + ',' + l + ')';
return color;
}
function createImageData(size: number) {
const width = size; // Only support square icons for now
const height = size;
const dataWidth = Math.ceil(width / 2);
const mirrorWidth = width - dataWidth;
const data = [];
for (let y = 0; y < height; y++) {
let row = [];
for (let x = 0; x < dataWidth; x++) {
// this makes foreground and background color to have a 43% (1/2.3) probability
// spot color has 13% chance
row[x] = Math.floor(rand() * 2.3);
}
const r = row.slice(0, mirrorWidth);
r.reverse();
row = row.concat(r);
for (let i = 0; i < row.length; i++) {
data.push(row[i]);
}
}
return data;
}
function buildOpts(opts: Partial<BlockiesOpt>): BlockiesOpt {
const seed = opts.seed || Math.floor(Math.random() * Math.pow(10, 16)).toString(16);
seedrand(seed);
return {
seed,
size: opts.size || 8,
scale: opts.scale || 4,
color: opts.color || createColor(),
bgcolor: opts.bgcolor || createColor(),
spotcolor: opts.spotcolor || createColor(),
};
}
function renderIcon(opts: Partial<BlockiesOpt>, canvas: HTMLCanvasElement) {
const fullOpts = buildOpts(opts);
const imageData = createImageData(fullOpts.size);
const width = Math.sqrt(imageData.length);
canvas.width = canvas.height = fullOpts.size * fullOpts.scale;
const cc = canvas.getContext('2d')!;
cc.fillStyle = fullOpts.bgcolor!;
cc.fillRect(0, 0, canvas.width, canvas.height);
cc.fillStyle = fullOpts.color!;
for (let i = 0; i < imageData.length; i++) {
// if data is 0, leave the background
if (imageData[i]) {
const row = Math.floor(i / width);
const col = i % width;
// if data is 2, choose spot color, if 1 choose foreground
cc.fillStyle = imageData[i] == 1 ? fullOpts.color! : fullOpts.spotcolor!;
cc.fillRect(col * fullOpts.scale, row * fullOpts.scale, fullOpts.scale, fullOpts.scale);
}
}
return canvas;
}
export function createIcon(opts: BlockiesOpt) {
const canvas = document.createElement('canvas');
renderIcon(opts, canvas);
return canvas;
}